Saturday, 10 August 2013

trying to make a better girl face...

so this my second attempt with almost the same purpose as the first one.

however, i did use lesser poly count on the face, but still keep it high res enough for the eyes, and adding more (plus trying out faster way to make hair) hair system, and it seems pretty heavy for rendering.

Here's what it looks like by the wire frame:


And then here's what after render and comp:

i did render it with 2k by 2k resolution.

In fact, since i want the face have a smooth shadow, so i did separate the render layer between her hair and her face, and then for final work i did some touch up with photoshop. 

Enjoy! 



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