So, After a tiring a become a one-day-panel in my junior's final presentation (Limkokwing Animation Batch), i still curious how to create a world point pass in mental ray, because, so far, at office i use another render engine that can generate a Ppass for the render passes. So i decided to tweak a little and test it on Nuke, and as always, this Positiontopoints nodes is always looks...awesome.
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